MOONCALL

Rescue stranded foragers from a cratered moon.

A retro vector space rescue game. Fly your ship across the moon, land to draw stranded foragers in with its gravity field, then walk the surface to extend your reach while the asteroid fields close in.

Scotty mode is out now, a new game mode free for everyone who owns Mooncall. Read the news

Out now on Steam Get it on Google Play

// ABOUT

Mooncall is a retro space rescue game drawn in vector line art. Pilot your ship across a cratered moonscape with classic thrust and rotate controls. Foragers, civilians who brave asteroid season to gather mushrooms, are stranded across the surface. Fly close and your ship's gravity field draws them to your hull, then land to confirm the rescue and take off for the next.

Or leave the ship and explore on foot. Deploy extender beacons that stretch the rescue range across the surface so foragers are drawn in far from any landing spot, and raise arc shields between them to block asteroids. The ground itself is never fixed. Asteroid impacts crater it, you can dig into it, and moonquakes heave it up and down, while space mushrooms with their own strange effects dot the surface.

Scotty is a game mode beside the normal difficulty levels. You play the whole run as the walker and plant Beamers that lift the foragers to the mothership. The upgrade progression is its own, much of what the mushrooms do is different, and Scotty has its own leaderboard. It is free for everyone who owns Mooncall, from the Rescue Era of Imbrium onward.

Built for the sharp, fast look of arcade games from the 1970s, 80s, and 90s. No microtransactions, no ads, just the rescue and the run.

// FEATURES

// SCREENSHOTS

Mooncall Scotty mode: the walker beside a Beamer as its beam rises to the mothership through the asteroid field Mooncall Scotty mode: two Beamers on the peaks with their beams spread wide, the walker in the valley below Mooncall Scotty mode: Beamers spread across the moonscape, the walker beside the one on the central peak Mooncall gameplay: landed ship's gravity field drawing in foragers among mushrooms Mooncall gameplay: a calm stretch of moonscape between asteroid waves Mooncall gameplay: busy asteroid field over the moon surface Mooncall gameplay: moonquake rings rippling across the moonscape Mooncall gameplay: thickening asteroid field above the terrain Mooncall gameplay: asteroid pressure peaking mid-run Mooncall gameplay: moonquake rings during a heavy asteroid wave Mooncall gameplay: mid-run flight through the asteroid field Mooncall gameplay: dense asteroid field closing in Mooncall gameplay: late-run firefight at peak intensity Mooncall gameplay: blast bomb detonating in the asteroid field Mooncall gameplay: busy late-run asteroid field Mooncall gameplay: rescue run under heavy asteroid fire

// NEWS

// GET MOONCALL

Out now on Steam for Windows, macOS, and Linux, and on Google Play for Android. Go catch those pluckers.

Buy on Steam Get it on Google Play

// CONTACT

Made and published by Kuukkeli Games.

Contact through rootnode.fi

Press: Mooncall press kit