MOONCALL
Rescue stranded foragers from a cratered moon.
A retro vector space rescue game. Fly your ship across the moon, land to draw stranded foragers in with its gravity field, then walk the surface to extend your reach while the asteroid fields close in.
Scotty mode is out now, a new game mode free for everyone who owns Mooncall. Read the news
// ABOUT
Mooncall is a retro space rescue game drawn in vector line art. Pilot your ship across a cratered moonscape with classic thrust and rotate controls. Foragers, civilians who brave asteroid season to gather mushrooms, are stranded across the surface. Fly close and your ship's gravity field draws them to your hull, then land to confirm the rescue and take off for the next.
Or leave the ship and explore on foot. Deploy extender beacons that stretch the rescue range across the surface so foragers are drawn in far from any landing spot, and raise arc shields between them to block asteroids. The ground itself is never fixed. Asteroid impacts crater it, you can dig into it, and moonquakes heave it up and down, while space mushrooms with their own strange effects dot the surface.
Scotty is a game mode beside the normal difficulty levels. You play the whole run as the walker and plant Beamers that lift the foragers to the mothership. The upgrade progression is its own, much of what the mushrooms do is different, and Scotty has its own leaderboard. It is free for everyone who owns Mooncall, from the Rescue Era of Imbrium onward.
Built for the sharp, fast look of arcade games from the 1970s, 80s, and 90s. No microtransactions, no ads, just the rescue and the run.
// FEATURES
- Two ways to play: fly your ship, or leave it and cross the surface on foot.
- Different kinds of upgrades for your ship and equipment, earned as you rescue.
- Networks of extender beacons that stretch your rescue range, with arc shields strung between them to block asteroids.
- The moonscape reshapes as you play. Asteroid impacts crater the ground, you can dig into it, and moonquakes heave it up and down.
- Space mushrooms with their own strange effects.
- Online party mode: send friends a code and race them from wherever they are, on a board that is yours alone. Invite Steam friends from the overlay, or put the code on screen and let a stream come after you.
- Or keep the party at one machine and pass the controls between runs, the way it always was.
- Global leaderboards for daily, weekly and all-time scores, with a separate board for every difficulty level and for Scotty. They run in Rescue Eras, seasons that change over time.
- Achievements to unlock.
- 30+ languages, plus colorblind modes and flash reduction.
- Available on Windows, macOS, and Linux, with full keyboard, gamepad, and mouse support, and on Android with touch controls.
- Scotty, a game mode beside the difficulty levels: play the whole run as the walker and plant Beamers that lift the foragers to the mothership, with an upgrade progression of its own.
- No ads, no microtransactions, no paid DLC.
// SCREENSHOTS
// NEWS
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Scotty mode and the Era of Imbrium
The new moon brings the Rescue Era of Imbrium, and with it Scotty, a new game mode free for everyone who owns Mooncall. You play the whole run as the walker and plant Beamers that lift the foragers to the mothership, with an upgrade progression of its own and many mushroom effects that work differently. Scotty is played from the Era of Imbrium onward. Earlier eras stay playable and keep taking scores. Out now on Steam and Google Play.
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Mooncall is out on Steam
Mooncall launched on Steam for Windows, macOS and Linux, with global leaderboards and party mode in from the first day. No ads, no microtransactions, no paid DLC.
// GET MOONCALL
Out now on Steam for Windows, macOS, and Linux, and on Google Play for Android. Go catch those pluckers.
// CONTACT
Made and published by Kuukkeli Games.
Press: Mooncall press kit